Holiday '04 D&D game

This forum is for discussions on Dungeons & Dragons, Everquest, Chess, and other games that ease the pain of being an aging geek.
Site Admin
User avatar
Posts: 5937
Joined: Sat Oct 25, 2003 11:12 pm
Location: Gilbert, AZ

Holiday '04 D&D game

New postby Bud » Fri Nov 19, 2004 8:41 am

So, I'm taking the last two weeks of the year off work. (I'm off the week of Thanksgiving too, BTW.) Curt & Michelle will be here a week or so during that same time. (Maybe, if they ever post here again, they'll tell us exactly when.) Are we going to plan a D&D game while they're here? If so, are we going to switch to the new rule set? (Maybe Michelle will join us this time.)

:?:
The theory of evolution by cumulative natural selection is the only theory we know of that is in principle capable of explaining the existence of organized complexity.
-Richard Dawkins

Posts: 273
Joined: Fri Nov 21, 2003 6:47 pm
Location: AZ

Oh a game I actually play :)

New postby BOB » Fri Nov 19, 2004 12:11 pm

I'm for it. I've got next week off and some time at the end of the year.

Switching to the new rules :shock: Guess I could go for that, however,
their is fair amount of work associated with conversion. If done on game
day, we would never end up playing (just eating, drinking and bitching...
wait a minute :lol: )

Guess Curt would be the expert here, since I hear he is already playing
under the latest and greatest. Does everyone have a v3 (.0 or .5) PHB ?

Bud probably has the most conversion work to do depending on how
Pascal is recast under the new rules 8) Lots of interesting classes.

Posts: 260
Joined: Thu Oct 07, 2004 9:59 am
Location: Boise, idaho

New postby Mark » Fri Nov 19, 2004 1:21 pm

Damn, wish i could join you guys. I have not played since Collage, 8-9 years ago. To bad I will be no were near AZ. Hope you guys have fun. :D

Site Admin
User avatar
Posts: 5937
Joined: Sat Oct 25, 2003 11:12 pm
Location: Gilbert, AZ

Re: Oh a game I actually play :)

New postby Bud » Fri Nov 19, 2004 2:44 pm

BOB wrote:Switching to the new rules :shock: <snip>

their is fair amount of work associated with conversion. If done on game
day, we would never end up playing (just eating, drinking and bitching...
wait a minute :lol: )

<snip>
Bud probably has the most conversion work to do depending on how
Pascal is recast under the new rules 8) Lots of interesting classes.


You want bitching, hang around while I convert Pascal. :lol:

(Actually, I'm not sure if I want to try it.)
The theory of evolution by cumulative natural selection is the only theory we know of that is in principle capable of explaining the existence of organized complexity.
-Richard Dawkins

User avatar
Posts: 3711
Joined: Wed Oct 29, 2003 11:48 pm

New postby Jeff » Sun Nov 21, 2004 2:53 pm

You want bitching, hang around while I convert Pascal.


Try converting a whole world.

As far as startignt he new rules, I have something prepared for old rules.
So, I have to speak with Jerri and then set in motion my plans.
8)
Jeff
It's a great day to be with my wife,
my friends and alive on my planet!

Site Admin
User avatar
Posts: 5937
Joined: Sat Oct 25, 2003 11:12 pm
Location: Gilbert, AZ

New postby Bud » Sun Nov 21, 2004 3:27 pm

JeffHughes wrote:As far as startignt he new rules, I have something prepared for old rules.


OK, we won't switch for this game then. It'll save us all a lot of trouble.
The theory of evolution by cumulative natural selection is the only theory we know of that is in principle capable of explaining the existence of organized complexity.
-Richard Dawkins

User avatar
Posts: 3711
Joined: Wed Oct 29, 2003 11:48 pm

New postby Jeff » Mon Nov 22, 2004 5:39 pm

Yea!
But, Maybe,...
If either are up to the Challenge...

Curt or Bob could DM a 1st level 3.5 game over the holidays, so we could experience the new rules(and bitch about not knowning them) on Characters we can throw away later.
:idea:
Jeff
It's a great day to be with my wife,
my friends and alive on my planet!

Posts: 468
Joined: Mon Nov 03, 2003 11:47 am
Location: Hillsboro, Oregon

New postby Curt » Mon Nov 22, 2004 6:00 pm

So....we will be down there from about the 23rd until after new years, so sign me up.

The new rules are fun, but there are some major changes.

Curt

User avatar
Posts: 3711
Joined: Wed Oct 29, 2003 11:48 pm

New postby Jeff » Mon Nov 22, 2004 7:37 pm

Great!
Hold it, are you volunteering to DM?
Or, just saying you want to play?

Clueless minds want to know.
Jeff
It's a great day to be with my wife,
my friends and alive on my planet!

Posts: 273
Joined: Fri Nov 21, 2003 6:47 pm
Location: AZ

WOW

New postby BOB » Mon Nov 22, 2004 7:47 pm

:shock: :shock: Uh, are we talking two days of game play here ?

(a) One day with Jeff as DM under old rules
(b) One day with Curt as DM under latest rules

Posts: 273
Joined: Fri Nov 21, 2003 6:47 pm
Location: AZ

Nice toy

New postby BOB » Mon Nov 22, 2004 7:51 pm

Don't forget to tell Caroline her dwarf has this (from the old thread)

Figurine of wonderous power: Ruby Gorilla

Small 6 ounce carved ruby statue of a gorilla. On command turns into a massive 7' tall beast of the jungle.

Large 7' (and wide); All stats 10, except STR 18/76. Can communicate in common (obeys only the owner).
Move 12 (9 in trees); Infravision, but no magical resistance.

AC = 5
THAC0 = 13
Attacks (1d4+4, 1d4+4, 1d8 + 4)
Hit points = 5d8 + 5
Saving throws as a 5th Fighter, with +4 bonus.

Hit points are (re)rolled with each activation. Can be used once per week for up to 8 consecutive hours.
Returns to statue form when hit points are reduced below 0 (or at the end of the 8 hour period), but can
be healed in animal form.

In animal form, treat as a summoned creature. Any spell or effect which would banish or destroy a summoned
creature will cause the animal to revert back it's figurine form. Bind wounds and all forms of healing
can be employed to keep the animal's hitpoints above 0.

In figurine form, treat as a +4 (inactive) magic item. Damage in figurine form cannot be repaired.

Posts: 273
Joined: Fri Nov 21, 2003 6:47 pm
Location: AZ

Where were we ?

New postby BOB » Mon Nov 22, 2004 10:54 pm

Unordered tidbits from the past...
We get back to Waterdeep and directly go to the Temple of Pascal's "mom"
Ghentilara (invited) with our stuff under her care. Right away this
Xanthar's guild attempts to extort a large sum of money from the party.
Of course, we tell 'em to bugger off...

Xanthar's guild makes several attempts to split up the party and kill us
off. All of these fail...

Drogo: bad stuff going down, which implies some members of the watch are
corrupt. Bad guys run around and commit bold crimes in Drogo's name. Drogo
holds up with pallys, turns himself in, goes to trial with mixed results.
While he pays off the damages, he must remain with the pallys under house
arrest. Of course being CN, he bolts. Since he is very hard to track, he
arranges for Haven as his replacement and carries on with his affairs...

Keta: discovers the evil scamps forged Pascal's sigil. This be a bad thing a
very bad thing :) The local priests of Azuth probably have their shorts tied
in a knot over this :oops:

DM: Maaril(bad mage who hired dead mage) is know solo act. "he consorts with
evil dragons, experiments on dragon kind and is said to have the wraiths
of his beautiful female apprentices haunting his tower and protecting it
(along with various lethal traps)." No doubt he is after the gloves Ed no
longer carries. Anyway, we nixed his 1st attempt.


DM: Xanathar's Guild is know to have at east one relatively high level
priest of Cyric(used to be of Bane) running parts of its operations.{this
comes from Pascals mind probes of the underling you had arrested after
the attempted assassination of Erg} BTW, Teak was told of his subsequent
murder, while the poor bugger was sleeping in his cell. This may be Rhuul
who we have eliminated.


Teak: The Church of Cyric is known to have a Temple in Undermountain.
Exactly where is not known. It is known that it is on the 3rd level
and that the access point has eluded the watch/guard completely. When
Teak contacts D', he finds out that the Drow of the Elistrea know
nothing of this Temple, nor can they get anyone in Skullport to talk
about it.

Haven: Drogo asked Lady Haven if she had heard of, or knew anything
about a cleric of Cyric named "Colsten Rhuul". ( Name was from Pascal's
listening session {psionically} previously). She was able to find out
about some of his followers/worshippers who covertly meet the same day
every ride plus one. They are due to meet for one of Cyrics/ Banes Holy
Days in 3 days time. This Holy Day requires a humanoid sacrifice and
Lady Haven has found out where the entrance to the Temple is Located.
The entrance to the Temple is in Dock Ward. It is disguised as Damaged
GoodsStore on Fish Street, on the South side of the street two doors
away from the corner where Snail Street meets Fish Street. Where the
Exact Temple is she does not know, but how she got the Information is
not enough proof, or more likely from such a source that the officials
would not believe you.

A street urchin who happens to listen carefully for the right price,
one of many I'm sure Lady Haven has. Overheard a man identify himself
as Colsteen Rhuul. Urchin showed this man to trusted contact of Lady
Haven. This person followed Rhuul to building, watched him enter.
Watched about 30 other people enter. Decided to go in and found
only the store keeper there. He started a conversation and got
"converted". Came back, and told her some interesting info. Then,
he disappeared. The same day that the party meets Lady Haven.

Of course, we now know how to activate both ends of this portal and
have desecrated the temple/alter.


Ed: Ed remembers meeting a man claiming to be Colsten Rhuul when he
was doing duty at Mystra's Temple (years ago). He needed a "person"
raised. He had no problem paying in platinum bars. He was tall,
heavily muscled, black haired, goatee, graceful in snakish sort of
way, no apparent weapons and was dressed appropriately for South
Ward (i.e. richly). The person to be raised was a darkskinned (black),
thin bald spell caster who obviously specialized in Necromancy. His
name was Adder Trask.

Pascal: Pascal remembers that the Impression he got thru the mind
link of Colsten Rhuul was that he was the Head of the Enforcement/
Assassination branch of Xanathar's Guild. Colsten was the one to
plan the attempted assassination of Erg and the "spy" Pascal was
using believed him to be a malicious hothead with a taste... As of
late, Pascal has mostly been locked in his rooms reading that spiffy
new spell book. However, he did take the time to chuck Rhuul's remains
into the plane of fire :twisted:

Erg: manages to convert a few lackeys.

So, not only have we killed a number of players in Xanthar's guild
and interrupted their plans, we taken several hundreds of thousands
GP of their loot. 8) As a bonus, we desecrated an evil temple and
foiled their unholy day sacrifice. :lol: Go team ! 8)

Known Dead Xanthar's Guild members
Colsten Rhuul (Cleric of Cyric): Head of Enforcement/Assassination :twisted:
A number of lackeys

Known Xanthar's Guild members:
Adder Trask (Necromancer)
Crush brothers ??
Wraith (possible rogue/illusionist) ?

Xanthar's Guild or just on the take:
The (Bookseller? lawyer?) dude that keeps defending the local thieves
Various members of the watch (we can probably identify a number of them)

Other problems: Maaril (Wizard) and other members of Ed's fan club :)
which includes a notable all powerfull wizard living in undermountain :roll:
That mage killer dude (well, he is mostly Pascal's problem)

Now, who did I miss ? and are we all ready for the DM's new plot twist :)

User avatar
Posts: 3711
Joined: Wed Oct 29, 2003 11:48 pm

New postby Jeff » Mon Nov 22, 2004 11:17 pm

HOLY SHIT!
I didn't realize how busy this Game has been!
Thank You Bob for the Reminder.
Off to the DM cubby hole.
have to get those squirrels working overtime.
Jeff
It's a great day to be with my wife,
my friends and alive on my planet!

Site Admin
User avatar
Posts: 5937
Joined: Sat Oct 25, 2003 11:12 pm
Location: Gilbert, AZ

Re: Where were we ?

New postby Bud » Tue Nov 23, 2004 12:57 am

BOB wrote:Keta: discovers the evil scamps forged Pascal's sigil. This be a bad thing a
very bad thing :) The local priests of Azuth probably have their shorts tied
in a knot over this :oops:


WHAT!?!
This is absolutely the first I've heard of this. I'll come back and read the rest of this message later, but nothing else listed here matters. Pascal will devote the rest of his life to finding out who has forged his sigil (evil scamp? Drogo? am I misunderstanding?), hunting him down, and making him pay. Pascal will not rest until this has been settled. Any other plans he may have had or any other priorities have just gotten put on hold.

I never knew anybody forged Pascal's sigil. It is an infinite, series of triangles known as the Sierpenski gasket (a common fractal) that Pascal generates magically. If someone has copied it, he must be apprehended and Pascal will work on this to the exclusion of every thing except eating, sleeping, and maintaining his physical and mental skills necessary to punish the offender.

Although not strictly lawful, Pascal is now totally devoted to this. This is totally unforgivable and completely unacceptible.

Period.
The theory of evolution by cumulative natural selection is the only theory we know of that is in principle capable of explaining the existence of organized complexity.
-Richard Dawkins

Site Admin
User avatar
Posts: 5937
Joined: Sat Oct 25, 2003 11:12 pm
Location: Gilbert, AZ

Re: Where were we ?

New postby Bud » Tue Nov 23, 2004 1:09 am

BOB wrote:Known Dead Xanthar's Guild members
Colsten Rhuul (Cleric of Cyric): Head of Enforcement/Assassination :twisted:


Now for the bad news. Pascal knows the evil priest we killed and unceremoniously chucked into the plane of fire was not Colsten Rhuul. He was a rival priest (or some such, Jeff can explain) who usurped Rhuul's power and took his place (and name). Pascal has deep probed (LOL) the mind of the real Colsten Rhuul and knows this to be true. Rhuul is no longer a threat (I believe, again, Jeff will have to remind me of the details).

However, none of that matters to Pascal until his sigil is once again sacrosanct.
The theory of evolution by cumulative natural selection is the only theory we know of that is in principle capable of explaining the existence of organized complexity.
-Richard Dawkins

Next

Return to Gaming

Who is online

Users browsing this forum: No registered users and 1 guest